Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield

Shadow of the Erdtree is bigger than most full games: Hidetaka Miyazaki must've been pulling our legs when he said its map was 'comparable' to the size of Limgrave
By Ted Litchfield published
monster map The Realm of Shadow is the size of Limgrave in the same way that Elden Ring is a 30-hour game.

The guy who fought Malenia over and over until Elden Ring: Shadow of the Erdtree was announced is back for one last dance
By Ted Litchfield published
news Seven days in, four days remain.

Elden Ring cheats offer unlimited runes and your pick of gear in offline play
By Ted Litchfield last updated
cheatin' ring Be careful when accessing Elden Ring cheats—you'll want to keep them to offline play

Baldur's Gate 3 fan discovers second, hidden approval score for Shadowheart that unlocks dialogue I've never seen in 300 hours of play
By Ted Litchfield published
news Yet another excuse for yet another playthrough.

A Destiny player known for soloing the game's toughest activities was stumped by its new mission that won't load without a second player—until he resolved to play two Guardians at once
By Ted Litchfield published
news Esoterickk played on two screens, controlling one character with a mouse and keyboard and the other with a gamepad.

In 1989, a Nintendo bigwig licensed SimCity on the spot by sliding a million dollar check across the table
By Tyler Wilde published
news Just like in the movies!

Files allegedly obtained in the 2021 CD Projekt hack indicate Cyberpunk 2077 was once planned to have a level or DLC set on the Moon
By Ted Litchfield published
news Moon colonies feature heavily in Cyberpunk lore and parts of 2077's story.

Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'
By Ted Litchfield published
news I remain in a state of neutral, cautious optimism for Veilguard, and this is a sign they're on the right track.

I'm already in love with New Blood's latest, the pulp noir immersive sim Fallen Aces, and you can get it for just $10
By Ted Litchfield published
news The studio plans to raise the price as more stuff gets added, but right now it's a steal.

Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'
By Ted Litchfield published
news It's a common problem in long running live service games: how do you onboard new players into something this complex?

The best keepsake in Elden Ring
By Sean Martin last updated
present and correct Which Elden Ring starter gift to choose for the Shadow of the Erdtree DLC.

A follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracles were possible, and with them redemption'
By Ted Litchfield published
disco infernum It was supposed to be the "110% authentic, most hardcore Disco since Disco."

Our 13 favorite games from the 2024 summer gaming showcases
By Tyler Wilde published
best in show After seeing what felt like hundreds of games, we've picked a few that really stood out.

One of my top early access games is finally getting a second level: a 3-hour underground factory-city with an overhauled, Thief-style stealth system, a new RPG hub area, and an explanation for where all those FPS crates come from
By Ted Litchfield published
news One Fortune's Run level is the length eight normal shooter levels. Or one and a half Thief levels.

Surreal platformer Screenbound has you platforming in 2D and 3D simultaneously with the help of a magical little Game Boy you're constantly holding up to your face like the world's most indoor kid
By Ted Litchfield published
PCGS Screenbound taps into the real magic of childhood: staring at a little Game Boy instead of paying attention to the world around you.

Absurdist magical XCOM-alike Tactical Breach Wizards is coming this August, with its free demo available to try right now
By Ted Litchfield published
PCGS Take the fight to the Druid Mafia.

Our second look at the Borderlands movie starts with Claptrap pooping bullets and goes downhill from there
By Ted Litchfield published
news Coming to a theater near you August 9.

Deathsprint 66 looks like the best kind of racing game: one where you race murderous robot men instead of boring old cars
By Ted Litchfield published
PCGS What if the Spartan II soldiers did Wacky Races instead of the Human-Covenant War?

The 6 biggest reveals at the Xbox Games Showcase
By Ted Litchfield published
Flexbox Microsoft really brought home the bacon this showcase weekend.

I had less than zero expectations for the Perfect Dark reboot, but it looks like the 2020s answer to Deus Ex I've been waiting for
By Ted Litchfield published
news Perfect Dark's troubled development history did not leave a lot of hope, but this looks fantastic.

Doom Eternal's long-awaited follow-up is a medieval prequel called Doom: The Dark Ages
By Ted Litchfield published
news Doom Guy has a combination chainsaw Captain America shield now

One of my favorite games from this year's summer showcases, a peaceful adventure where you explore a desert planet in a beat up van, has a demo available right now
By Ted Litchfield published
news Caravan SandWitch stood out in a crowded field.

Everyone tries to crib Breath of the Wild's vibes and open world to no avail, but the former lead of Dragon Age is finally giving me what I really want: Zelda's wild physics and ability to climb anywhere
By Ted Litchfield published
news Rather than a strand-type game, Eternal Strands looks like it's all about weird elemental and telekinesis shenanigans.

I was shocked to find out that not only is Hyper Light Drifter's studio working on a second new project, it's a return to 2D with action inspired by 'platform fighters' like Super Smash Bros
By Ted Litchfield published
news Possessor(s) is a gorgeous looking "action side scroller" from the Hyper Light devs.